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Explore the boundless potential of digital and electronic media to generate new modes of expression that transcend conventional norms. Our curriculum empowers students to master off-the-shelf software while also integrating novel techniques revealed through studio experimentation, delivering innovation equally prescient in the fine art or commercial sector. 

Work by John Wright using mixed media of a mannequin face with screens over the eyes
Jake Wright, MFA Interactive Arts ‘20
Type
Graduate, MFA
Start Term
Fall Only
Credits
60
Duration
2 Years
Courses
Plan of Study
School and Department
School of Art,
Digital Arts and Animation

Interactive Arts at Pratt

The MFA in Interactive Arts cultivates the exploration of the critical issues of our growing digital cultures — through participation in physical installations, interactive objects, machine learning / AI, augmented and virtual reality simulations and networked-based applications. Self-discovery, societal transformation, and critical reflection are recurrent themes in the MFA studios. 

The Experience

A professor motions with her hand pointing at something for a pair of students

The Interactive Arts MFA journey is grounded in the pursuit of mastering digital technologies, cultivating personal growth, and driving societal impact through fine art. A range of skills-focused courses interrogate the latest software, hardware, and other emerging technological systems, exploring their innovative applications in digital and physical environments. Through seminars, workshops, and a visiting artist series, students gain a comprehensive framework for sharing, debating, and evaluating the historical and contemporary advancements within the field.

New York City serves as the ideal catalyst for this experience. Through in-class and extracurricular excursions, students tap into our unique position at the vanguard of contemporary art practice.

Student Work

Take a look at examples of work by recent Digital Arts students, and imagine what you might be able to do!

Digital Arts Facilities

Students in the Interactive Arts MFA have excellent studios with access to several digital computing facilities that are outfitted with state of the art Apple and Windows computer stations. These computers are loaded with top of the line software including Maya, Houdini, TouchDesigner, MaxMSP, Nuke, ToonBoom, Adobe Suite, ProTools, and much more. 

MFA students have access to shared Digital Arts facilities that include a green screen room, audio editing suite, a variety of 3D printers, laser cutter, ink-jet printers and a world-class surround-sound VR production/presentation suite. Further access to Pratt Institute facilities is also possible, including fine art workshops and a large photogrammetry volume. 

Internships

The Department of Digital Arts and Animation offers an internship program tailored to digital artists. Throughout the academic year, students partake in internship opportunities at a variety of studios and companies in the metropolitan New York area, gaining skills and experience in areas covering animation, visual effects, motion graphics, game design, interaction design, fine arts, and publishing. 
The internship program places students on their career paths, providing experiences that aid in determining their educational and professional goals. Internships may be taken for college credit by both undergraduate and graduate students. While the Department has our own Internship Coordinator, students may also want to visit Pratt’s extensive network and dedicated staff that supports and facilitates Internships and Industry Connections.

Learning Resources

We develop disciplinary fluency in our program of study and we celebrate the interdisciplinary nature of design critical to address the plurality and complexity of the environments in which we operate. Learning resources

Our Faculty

Pratt’s distinguished faculty of outstanding creative professionals and scholars share a common desire to develop each student’s potential and creativity to the fullest. Bringing different views, methods, and perspectives they provide a rigorous educational model in which students make and learn.

See all Digital Arts faculty and administrators.

Blake Carrington

Associate Professor

Person

Liubomir Borissov

Associate Professor

Person
This is a photo of a smiling individual. She is Linda Lauro-Lazin, the Assistant Chairperson of the Department of Digital Arts.

Linda Lauro-Lazin

Assistant Chairperson of Digital Arts; Adjunct Professor – CCE

Person

Horizontal portrait of a middle-aged man with a bald head, wearing a striped blue shirt, looking contemplative as he gazes slightly off-camera in an indoor setting.

Peter Patchen

Associate Professor

Person

Taezoo Park poses in a studio located at the World Trade Center

Our Alumni

Digital Arts graduates become leading contributors to the arts with a commitment to the cultural enrichment of society. After graduation, Pratt Alumni can be found featured in important publications, exhibiting in galleries and new media institutions and working in major creative industries.

Our alumni are leaders at top institutions including Apple Computer, Phillips Electronics, IBM Watson Research Labs, and MoMA and go on to exhibit at SPRING/BREAK Art Show, Whitney Museum of American Art, SFMoMA, Yerba Buena Center for the Arts, and the New Museum.

Success Stories

Ready for More?

HERE’S HOW TO APPLYOUR CAMPUS & BEYOND
Join us at Pratt. Learn more about admissions requirements, plan your visit, talk to a counselor, and start your application. Take the next step.You’ll find yourself at home at Pratt. Learn more about our residence halls, student organizations, athletics, gallery exhibitions, events, the amazing City of New York and our Brooklyn neighborhood communities. Check us out.
@prattdigitalarts
prattdigitalarts

@prattdigitalarts

  • FALL 2024 workshop is coming
For sign up: https://docs.google.com/forms/d/e/1FAIpQLSdIqv7TMOZCzs21MJgupbd5EvKwQMBfR62Iakovj-yjzgTB5g/viewform

Generative AI for modeling and 3D printing
Explore the future of 3D form-making with this 2-hour hands-on workshop.
We will explore various image-to-3D and text-to-3D techniques and harness the power of Generative AI to create 3D models and characters.
By the end of the workshop, you will have created a unique 3D model or miniature, ready for 3D printing.
*A basic working knowledge of Blender is required.
Workshop on November Monday 11th 2024
4:00-6:00 pm / 6:30-8.30 pm

Generative AI for Animation
A 2-hour workshop where we dive into the transformative world of generative AI for animation.
We will introduce you to a range of cutting-edge generative AI techniques and workflows.
With hands-on demonstrations, you’ll explore AI rendering techniques in Blender, discovering how AI can automate and enhance your animation processes.
We‘ll also delve into various image-to-animation workflows, showcasing innovative approaches to bringing static images to life.
*A working knowledge of Blender is required.
Workshop on November Monday 25th 2024
4:00-6:00 pm / 6:30-8.30 pm

Generative AI for Game Design
In this 2-hour workshop on Generative AI for Games you’ll explore how AI can transform game development, from asset creation to character design.
This hands-on session will introduce you to experimental tools and workflow, helping you integrate generative AI into your own projects.
*Basic knowledge of Blender is required.
Workshop on November Monday 18th 2024
4:00-6:00 pm/ 6:30-8.30 pm
  • A huge thank you to Bianca Bosker (@bbosker), bestselling author of Get the Picture, a must-read account about navigating the contemporary art world. Bianca visited Prof. Steven Pestana‘s ”Emerging Practices in Art, Technology, and Culture“ class to share her wide-ranging insights, offering invaluable advice on understanding art, its contexts, and the craft and nuances of writing about it.
  • DDA Faculty Show 2024

DDA Gallery, 4th floor, Myrtle Hall
Dates: September 18 - October 9 2024
Opening: Wednesday, September 18, 12:00-1:30pm
  • Thanks to Suzanne Anker for welcoming Prof. Steven Pestana’s class ”Emerging Practices in Art, Technology and Culture“ to SVA‘s Bio Art Lab for an inspiring conversation about the exciting field of Bio Art!
  • STUDENTS, FACULTY, STAFF +ALUMNI OF DDA LET US BRAE ABOUT YOUR WORK!
EMAIL YOUR PROJECTS, AWARDS, AND COLLABORATIONS WITH A DESCRIPTION TO

ddasocialmedia@pratt.edu
TO BE DISPLAYED ON OUR
INSTAGRAM AND NEWSLETTER!
  • Today from Best of DDA we feature: 

“Honey Tears” by Meah Nizan. Meah was awarded Best 3D BFA in Show.

Also featured is “Project Sisyphus” by Emma McJessy.
  • From Best of DDA:  Today we feature two more films...

First we have a still from “Fight & Flight” by Michelle Yu

Featured second, “Memory Motel” by Vivian Vazquez
  • Today from the Best of DDA we feature: 

“Wasm” by Loujain Alzahrani. Loujain was awarded Best MFA in Show.

“So Disgusting!” by Fran Moore. Fran received the award for Best MFA Story.
  • Here are some stills from best of DDA…

First we have “Último Día” by Sofia Arbaiza Martinez. Sofia is this year’s winner of Best 2D BFA in Show.

Also featured is a still from the 3D film “Wormhole”. Wormhole was created by Logan Shanahan. Logan received the award for Best 3D BFA Story. 

Congratulations to the both of you.
FALL 2024 workshop is coming
For sign up: https://docs.google.com/forms/d/e/1FAIpQLSdIqv7TMOZCzs21MJgupbd5EvKwQMBfR62Iakovj-yjzgTB5g/viewform

Generative AI for modeling and 3D printing
Explore the future of 3D form-making with this 2-hour hands-on workshop.
We will explore various image-to-3D and text-to-3D techniques and harness the power of Generative AI to create 3D models and characters.
By the end of the workshop, you will have created a unique 3D model or miniature, ready for 3D printing.
*A basic working knowledge of Blender is required.
Workshop on November Monday 11th 2024
4:00-6:00 pm / 6:30-8.30 pm

Generative AI for Animation
A 2-hour workshop where we dive into the transformative world of generative AI for animation.
We will introduce you to a range of cutting-edge generative AI techniques and workflows.
With hands-on demonstrations, you’ll explore AI rendering techniques in Blender, discovering how AI can automate and enhance your animation processes.
We‘ll also delve into various image-to-animation workflows, showcasing innovative approaches to bringing static images to life.
*A working knowledge of Blender is required.
Workshop on November Monday 25th 2024
4:00-6:00 pm / 6:30-8.30 pm

Generative AI for Game Design
In this 2-hour workshop on Generative AI for Games you’ll explore how AI can transform game development, from asset creation to character design.
This hands-on session will introduce you to experimental tools and workflow, helping you integrate generative AI into your own projects.
*Basic knowledge of Blender is required.
Workshop on November Monday 18th 2024
4:00-6:00 pm/ 6:30-8.30 pm
FALL 2024 workshop is coming
For sign up: https://docs.google.com/forms/d/e/1FAIpQLSdIqv7TMOZCzs21MJgupbd5EvKwQMBfR62Iakovj-yjzgTB5g/viewform

Generative AI for modeling and 3D printing
Explore the future of 3D form-making with this 2-hour hands-on workshop.
We will explore various image-to-3D and text-to-3D techniques and harness the power of Generative AI to create 3D models and characters.
By the end of the workshop, you will have created a unique 3D model or miniature, ready for 3D printing.
*A basic working knowledge of Blender is required.
Workshop on November Monday 11th 2024
4:00-6:00 pm / 6:30-8.30 pm

Generative AI for Animation
A 2-hour workshop where we dive into the transformative world of generative AI for animation.
We will introduce you to a range of cutting-edge generative AI techniques and workflows.
With hands-on demonstrations, you’ll explore AI rendering techniques in Blender, discovering how AI can automate and enhance your animation processes.
We‘ll also delve into various image-to-animation workflows, showcasing innovative approaches to bringing static images to life.
*A working knowledge of Blender is required.
Workshop on November Monday 25th 2024
4:00-6:00 pm / 6:30-8.30 pm

Generative AI for Game Design
In this 2-hour workshop on Generative AI for Games you’ll explore how AI can transform game development, from asset creation to character design.
This hands-on session will introduce you to experimental tools and workflow, helping you integrate generative AI into your own projects.
*Basic knowledge of Blender is required.
Workshop on November Monday 18th 2024
4:00-6:00 pm/ 6:30-8.30 pm
FALL 2024 workshop is coming
For sign up: https://docs.google.com/forms/d/e/1FAIpQLSdIqv7TMOZCzs21MJgupbd5EvKwQMBfR62Iakovj-yjzgTB5g/viewform

Generative AI for modeling and 3D printing
Explore the future of 3D form-making with this 2-hour hands-on workshop.
We will explore various image-to-3D and text-to-3D techniques and harness the power of Generative AI to create 3D models and characters.
By the end of the workshop, you will have created a unique 3D model or miniature, ready for 3D printing.
*A basic working knowledge of Blender is required.
Workshop on November Monday 11th 2024
4:00-6:00 pm / 6:30-8.30 pm

Generative AI for Animation
A 2-hour workshop where we dive into the transformative world of generative AI for animation.
We will introduce you to a range of cutting-edge generative AI techniques and workflows.
With hands-on demonstrations, you’ll explore AI rendering techniques in Blender, discovering how AI can automate and enhance your animation processes.
We‘ll also delve into various image-to-animation workflows, showcasing innovative approaches to bringing static images to life.
*A working knowledge of Blender is required.
Workshop on November Monday 25th 2024
4:00-6:00 pm / 6:30-8.30 pm

Generative AI for Game Design
In this 2-hour workshop on Generative AI for Games you’ll explore how AI can transform game development, from asset creation to character design.
This hands-on session will introduce you to experimental tools and workflow, helping you integrate generative AI into your own projects.
*Basic knowledge of Blender is required.
Workshop on November Monday 18th 2024
4:00-6:00 pm/ 6:30-8.30 pm
FALL 2024 workshop is coming For sign up: https://docs.google.com/forms/d/e/1FAIpQLSdIqv7TMOZCzs21MJgupbd5EvKwQMBfR62Iakovj-yjzgTB5g/viewform Generative AI for modeling and 3D printing Explore the future of 3D form-making with this 2-hour hands-on workshop. We will explore various image-to-3D and text-to-3D techniques and harness the power of Generative AI to create 3D models and characters. By the end of the workshop, you will have created a unique 3D model or miniature, ready for 3D printing. *A basic working knowledge of Blender is required. Workshop on November Monday 11th 2024 4:00-6:00 pm / 6:30-8.30 pm Generative AI for Animation A 2-hour workshop where we dive into the transformative world of generative AI for animation. We will introduce you to a range of cutting-edge generative AI techniques and workflows. With hands-on demonstrations, you’ll explore AI rendering techniques in Blender, discovering how AI can automate and enhance your animation processes. We‘ll also delve into various image-to-animation workflows, showcasing innovative approaches to bringing static images to life. *A working knowledge of Blender is required. Workshop on November Monday 25th 2024 4:00-6:00 pm / 6:30-8.30 pm Generative AI for Game Design In this 2-hour workshop on Generative AI for Games you’ll explore how AI can transform game development, from asset creation to character design. This hands-on session will introduce you to experimental tools and workflow, helping you integrate generative AI into your own projects. *Basic knowledge of Blender is required. Workshop on November Monday 18th 2024 4:00-6:00 pm/ 6:30-8.30 pm
4 weeks ago
View on Instagram |
1/9
A huge thank you to Bianca Bosker (@bbosker), bestselling author of Get the Picture, a must-read account about navigating the contemporary art world. Bianca visited Prof. Steven Pestana‘s ”Emerging Practices in Art, Technology, and Culture“ class to share her wide-ranging insights, offering invaluable advice on understanding art, its contexts, and the craft and nuances of writing about it.
A huge thank you to Bianca Bosker (@bbosker), bestselling author of Get the Picture, a must-read account about navigating the contemporary art world. Bianca visited Prof. Steven Pestana‘s ”Emerging Practices in Art, Technology, and Culture“ class to share her wide-ranging insights, offering invaluable advice on understanding art, its contexts, and the craft and nuances of writing about it.
A huge thank you to Bianca Bosker (@bbosker), bestselling author of Get the Picture, a must-read account about navigating the contemporary art world. Bianca visited Prof. Steven Pestana‘s ”Emerging Practices in Art, Technology, and Culture“ class to share her wide-ranging insights, offering invaluable advice on understanding art, its contexts, and the craft and nuances of writing about it.
A huge thank you to Bianca Bosker (@bbosker), bestselling author of Get the Picture, a must-read account about navigating the contemporary art world. Bianca visited Prof. Steven Pestana‘s ”Emerging Practices in Art, Technology, and Culture“ class to share her wide-ranging insights, offering invaluable advice on understanding art, its contexts, and the craft and nuances of writing about it.
A huge thank you to Bianca Bosker (@bbosker), bestselling author of Get the Picture, a must-read account about navigating the contemporary art world. Bianca visited Prof. Steven Pestana‘s ”Emerging Practices in Art, Technology, and Culture“ class to share her wide-ranging insights, offering invaluable advice on understanding art, its contexts, and the craft and nuances of writing about it.
2 months ago
View on Instagram |
2/9
DDA Faculty Show 2024

DDA Gallery, 4th floor, Myrtle Hall
Dates: September 18 - October 9 2024
Opening: Wednesday, September 18, 12:00-1:30pm
DDA Faculty Show 2024 DDA Gallery, 4th floor, Myrtle Hall Dates: September 18 - October 9 2024 Opening: Wednesday, September 18, 12:00-1:30pm
2 months ago
View on Instagram |
3/9
Thanks to Suzanne Anker for welcoming Prof. Steven Pestana’s class ”Emerging Practices in Art, Technology and Culture“ to SVA‘s Bio Art Lab for an inspiring conversation about the exciting field of Bio Art!
Thanks to Suzanne Anker for welcoming Prof. Steven Pestana’s class ”Emerging Practices in Art, Technology and Culture“ to SVA‘s Bio Art Lab for an inspiring conversation about the exciting field of Bio Art!
Thanks to Suzanne Anker for welcoming Prof. Steven Pestana’s class ”Emerging Practices in Art, Technology and Culture“ to SVA‘s Bio Art Lab for an inspiring conversation about the exciting field of Bio Art!
Thanks to Suzanne Anker for welcoming Prof. Steven Pestana’s class ”Emerging Practices in Art, Technology and Culture“ to SVA‘s Bio Art Lab for an inspiring conversation about the exciting field of Bio Art!
2 months ago
View on Instagram |
4/9
STUDENTS, FACULTY, STAFF +ALUMNI OF DDA LET US BRAE ABOUT YOUR WORK!
EMAIL YOUR PROJECTS, AWARDS, AND COLLABORATIONS WITH A DESCRIPTION TO

ddasocialmedia@pratt.edu
TO BE DISPLAYED ON OUR
INSTAGRAM AND NEWSLETTER!
STUDENTS, FACULTY, STAFF +ALUMNI OF DDA LET US BRAE ABOUT YOUR WORK! EMAIL YOUR PROJECTS, AWARDS, AND COLLABORATIONS WITH A DESCRIPTION TO ddasocialmedia@pratt.edu TO BE DISPLAYED ON OUR INSTAGRAM AND NEWSLETTER!
2 months ago
View on Instagram |
5/9
Today from Best of DDA we feature: 

“Honey Tears” by Meah Nizan. Meah was awarded Best 3D BFA in Show.

Also featured is “Project Sisyphus” by Emma McJessy.
Today from Best of DDA we feature: 

“Honey Tears” by Meah Nizan. Meah was awarded Best 3D BFA in Show.

Also featured is “Project Sisyphus” by Emma McJessy.
Today from Best of DDA we feature: “Honey Tears” by Meah Nizan. Meah was awarded Best 3D BFA in Show. Also featured is “Project Sisyphus” by Emma McJessy.
4 months ago
View on Instagram |
6/9
From Best of DDA:  Today we feature two more films...

First we have a still from “Fight & Flight” by Michelle Yu

Featured second, “Memory Motel” by Vivian Vazquez
From Best of DDA:  Today we feature two more films...

First we have a still from “Fight & Flight” by Michelle Yu

Featured second, “Memory Motel” by Vivian Vazquez
From Best of DDA: Today we feature two more films... First we have a still from “Fight & Flight” by Michelle Yu Featured second, “Memory Motel” by Vivian Vazquez
4 months ago
View on Instagram |
7/9
Today from the Best of DDA we feature: 

“Wasm” by Loujain Alzahrani. Loujain was awarded Best MFA in Show.

“So Disgusting!” by Fran Moore. Fran received the award for Best MFA Story.
Today from the Best of DDA we feature: 

“Wasm” by Loujain Alzahrani. Loujain was awarded Best MFA in Show.

“So Disgusting!” by Fran Moore. Fran received the award for Best MFA Story.
Today from the Best of DDA we feature: “Wasm” by Loujain Alzahrani. Loujain was awarded Best MFA in Show. “So Disgusting!” by Fran Moore. Fran received the award for Best MFA Story.
4 months ago
View on Instagram |
8/9
Here are some stills from best of DDA…

First we have “Último Día” by Sofia Arbaiza Martinez. Sofia is this year’s winner of Best 2D BFA in Show.

Also featured is a still from the 3D film “Wormhole”. Wormhole was created by Logan Shanahan. Logan received the award for Best 3D BFA Story. 

Congratulations to the both of you.
Here are some stills from best of DDA…

First we have “Último Día” by Sofia Arbaiza Martinez. Sofia is this year’s winner of Best 2D BFA in Show.

Also featured is a still from the 3D film “Wormhole”. Wormhole was created by Logan Shanahan. Logan received the award for Best 3D BFA Story. 

Congratulations to the both of you.
Here are some stills from best of DDA… First we have “Último Día” by Sofia Arbaiza Martinez. Sofia is this year’s winner of Best 2D BFA in Show. Also featured is a still from the 3D film “Wormhole”. Wormhole was created by Logan Shanahan. Logan received the award for Best 3D BFA Story. Congratulations to the both of you.
5 months ago
View on Instagram |
9/9