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DDA-276 Game Studio 2: Mechanics,Dymamics, Aesthetics

3 Credits

  • DDA-276-01

    Monday, Wednesday

    1:00 pm – 3:20 pm

    Myrtle Hall, 3W -05

  • DDA-276-02

    Monday, Wednesday

    6:30 pm – 8:50 pm

    Myrtle Hall, 3W -04

  • DDA-276-03

    Monday, Wednesday

    3:30 pm – 5:50 pm

    Myrtle Hall, 3W -05

Game Studio 2 explores the part of game design that comes after prototyping — balancing. Students engage in a series of non-digital and digital level design assignments, learning how tweaking components and variables of a pre-existing system leads to different aesthetic, narrative, and educational effects. Game research looks at genre definition, styles of level design, dynamics and mechanics to facilitate level creation.