DDA-276 Game Studio 2: Mechanics,Dymamics, Aesthetics
3 Credits
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DDA-276-01
Monday, Wednesday
1:00 pm – 3:20 pm
Myrtle Hall, 3W -05
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DDA-276-02
Monday, Wednesday
6:30 pm – 8:50 pm
Myrtle Hall, 3W -04
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DDA-276-03
Monday, Wednesday
3:30 pm – 5:50 pm
Myrtle Hall, 3W -05
Game Studio 2 explores the part of game design that comes after prototyping — balancing. Students engage in a series of non-digital and digital level design assignments, learning how tweaking components and variables of a pre-existing system leads to different aesthetic, narrative, and educational effects. Game research looks at genre definition, styles of level design, dynamics and mechanics to facilitate level creation.