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PIC-345 Games, Glitches, and Creativity

3 Credits

  • PIC-345-01

    Tuesday

    5:00 pm – 7:50 pm

    Online, ONLINE

  • PIC-345-02

    Wednesday

    5:00 pm – 7:50 pm

    Online, ONLINE

How can technology impact creativity? How can we gamify our creative practice? What happens when we amplify our mistakes or magnify our missteps? In this course we will examine different technologies and how they affect creativity in practice, through games, visual art, writing, and other processes. Students will create work that is disrupted, enhanced, glitched, flipped, or obfuscated by technology and explore concepts and tools such as augmented realities, chatbots, electronic literature, non-linear narrative, and writing for video games.