Together Apart: Investigations in Tabletop Telepresence in Online Co-Design with Children
Amanda Huynh
Pratt
Maseo Velasquez, Spring Huang, Tien Servidio
University of Michigan
Kaiwen Sun
University of Colorado at Boulder
Casey Hunt, Dr. Daniel Leithinger
University of Washington
Dr. Jason Yip
School of Design
Together Apart has been a 2+ year long research project with University of Washington KidsTeam. We have completed a long-term longitudinal study of 20+ co-design sessions with kids ages 8-12 in order to observe remote telepresence and iterate a new set of tools to create shared physical contexts. A large part of the work leans on using an existing technology, Sony toio robots, in a new way. Originally designed as a platform for teaching robotic skills to children, we connect toio remotely between users across distances. In other words, children can control the toio robots that are physically present in the same space as their collaborators. This allows for physical telepresence and deeper creative expression in co-design sessions.
Research findings were first published at IDC ’23, the 22nd Annual ACM Interaction Design and Children Conference. At Pratt, Prof. Amanda Huynh has carried on the research work in two different streams: (1) Prototyping retrofit parts to adapt the toio robots for different co-design activities and (2) A tangible interface industrial design studio that leverages the toio platform.
Work with KidsTeam has continued with prototyping the next stage of development and testing. With an equipment grant from Sony, Professor Amanda Huynh and research assistants Spring Huang (BID ’23) and Maseo Velasquez (BID ’24) have developed new Lego-compatible hardware add-ons to support spontaneous collaboration. These include additions that enable the children to readily attach drawing tools to the Sony robots, as well as ways to attach multiple robots.
Together Apart technology was adapted to an industrial design studio course on tangible interface design. Project outcomes include “Word Farm”, an educational grammar game that teaches early elementary school kids about nouns, adjectives, and verbs in a remote learning environment and “Blend”, an interactive device that rotates the toio, allowing people to listen to subsets of their music according to a selected colour. Interacting with “Blend” expands how people explore their music, with others and on their own.